      Glowing Flames - Nocturnal Moths - TLAD Necro Edit Patch
      By alvazir

Version: 2.1

=========
Contents
=========
1.    Description
2.    Requirements
3.    Installation
4.    Load order
5.    Changelog
6.    Credits
6.    Contact
8.    Permissions
9.    Details

============
Description
============
This patch fixes conflicts between following mods at they all modify the same records:
  - True Lights and Darkness Necro edit
  - Glowing Flames (optional)
  - Nocturnal Moths (optional)

TLAD Necro edit offers multiple options, only 2 are covered by this patch:
  - "TLAD Full - Still - Necro Colors"
  - "TLAD Full - Still - Necro Colors" + "TLAD Lights - Logical Flicker - Necro Colors"

Resources (meshes, textures) from Glowing Mods are required if you use corresponding patches, though both Glowing Flames plugins are replaced by this patch.

Select only one of the following options:
- If you only use Glowing Flames (deactivate original Glowing Flames plugins):
    01 Glowing Flames - Still
    02 Glowing Flames - Logical Flicker

- If you only use Nocturnal Moths:
    03 Nocturnal Moths - Still
    04 Nocturnal Moths - Logical Flicker

- If you use both Glowing Flames and Nocturnal Moths (deactivate original Glowing Flames plugins):
    05 Glowing Flames - Nocturnal Moths - Still
    06 Glowing Flames - Nocturnal Moths - Logical Flicker

Note for OpenMW users. Get modified meshes from https://forum.openmw.org/viewtopic.php?f=40&t=6411 for Nocturnal Moths if you use 0.46. 0.47 doesn't need it.

=============
Requirements
=============
- True Lights and Darkness Necro edit
- (optional) Glowing Flames
- (optional) Nocturnal Moths

=============
Installation
=============
- Install as any other plugin
- Activate only one esp
- Load it after plugins it patches
- Deactivate original Glowing Flames plugins (if you use corresponding patches)
    Glowing Flames - NoMoreLightlessFlames v1.1.ESP
    Glowing Flames - TrueLightsAndDarkness Tweaks.ESP
- Make sure resources from Glowing Flames are installed (if you use corresponding patches)
  
===========
Load order
===========
TLAD Full - Still - Necro Colors.esp
TLAD Lights - Logical Flicker - Necro Colors.esp (if you use it)
Nocturnal Moths - TLD.ESP (if you use it)
<selected patch, only one>

==========
Changelog
==========
1.0
  - Initial release
2.0
  - Remake the patch.
  - Now correctly patches all Glowing Flames changes
  - Now replaces both Glowing Flames plugins
  - Add Nocturnal Moths patch
2.1
  - Forward TLAD Necro Edit v3.1 time changes

========
Contact
========
Morrowind Nexus: https://www.nexusmods.com/morrowind/users/77253     

========
Credits
========
- B00ze, Cool Demon and Byblos: True Lights and Darkness
- Necrolesian: True Lights and Darkness Necro edit
- PoodleSandwich: Glowing Flames
- R-Zero: Nocturnal Moths
- John Moonsugar: tes3cmd

============
Permissions
============
You can use this however you want, as long as you credit authors.

========
Details
========
Modifies subrecords in multiple LIGH records. When in doubt:
  - Nocturnal Moths scripts have more weight
  - Glowing Flames meshes and radius have more weight
  - TLAD colors and other subrecords have more weight

Exact details are in the tes3cmd script used to make these patches:
  Docs/Scripts/Glowing_Flames-Nocturnal_Moths-TLAD_Necro_Edit_Patch.sh
